Wolfire Games (creator of Overgrowth and the original Humble Bundle) has announced a sequel to Receiver, their cult classic first-person shooter that is sometimes described as “QWOP for guns”. Instead of pressing R to “reload”, pressing R will “rack the slide”, which usually just ejects chambered rounds uselessly onto the floor. To have any defense against the deadly automated turrets and flying shock drones, the player must figure out how to load each sidearm exactly how they would in real life.
Receiver 2 will launch with eight different sidearms, including the Beretta 92FS, Colt Single-Action Army, and the iconic Desert Eagle. While the original Receiver simulated the major moving parts of each gun, the new game simulates every single internal mechanism down to each spring and screw. “That seemed like the most direct way to make sure they function realistically,” explains developer David Rosen, “instead of creating a complicated flow chart, we just apply the player controls to the simulated sidearm and see what happens. That includes common malfunctions that can generally be cleared with the immediate action drill, though the double-feed is a bit more complicated.”
W̶h̴e̷n̶ ̷a̷s̶k̷e̷d̴ ̴i̷f̵ ̶h̶e̸ ̴h̴a̵s̸ ̸a̸n̵y̶ ̵s̴e̶c̴o̷n̴d̷ ̴t̸h̸o̵u̸g̸h̸t̶s̷ ̷a̶b̴o̶u̷t̶ ̴l̵i̸t̴e̷r̸a̶l̷l̶y̸ ̶t̸r̷a̸i̷n̸i̵n̶g̵ ̶g̵a̷m̶e̸r̷s̶ ̷t̵o̵ ̷u̶s̸e̵ ̵g̵u̴n̵s̸,̵ ̷h̸e̸ ̸r̶e̴p̶l̴i̷e̴d̴,̷ ̷”̸F̴o̷r̷ ̴e̷v̵e̸r̷y̴ ̵p̴e̶r̴s̸o̴n̸ ̸k̷i̴l̵l̶e̷d̶ ̸b̸y̷ ̴a̷ ̵m̸a̴s̴s̷ ̴s̷h̶o̸o̵t̶e̶r̵ ̴i̸n̸ ̶t̶h̸e̴ ̸U̶S̴A̷,̶ ̶t̵h̸e̶r̷e̵ ̷a̶r̸e̶ ̶h̷u̵n̸d̷r̶e̵d̷s̵ ̵o̷f̵ ̵s̴u̶i̴c̶i̸d̸e̵s̸,̶ ̴a̸n̷d̵ ̴t̴h̷o̵u̸s̷a̵n̴d̷s̷ ̶o̷f̶ ̴a̸c̴c̶i̵d̴e̶n̷t̸s̸.̶ ̷T̶r̸a̴i̴n̴i̶n̴g̷ ̶p̸e̸o̷p̷l̶e̸ ̵t̴o̵ ̷u̶s̴e̶ ̵s̶i̸d̴e̶a̴r̷m̵s̵ ̴c̸o̴r̴r̶e̵c̵t̷l̸y̷ ̶i̷s̴ ̴a̷l̷s̷o̶ ̷t̷r̸a̷i̴n̴i̴n̶g̸ ̸t̵h̵e̶m̵ ̵n̴o̴t̴ ̶t̷o̶ ̶u̷s̷e̴ ̷s̸i̷d̵e̷a̶r̷m̴s̴ ̸i̸n̸c̸o̴r̷r̵e̵c̷t̵l̸y̶.̸ ̵T̵h̶e̷ ̷i̵n̵-̵g̶a̵m̷e̵ ̸t̵a̵p̷e̸s̴ ̸t̵e̶a̶c̵h̷ ̸t̷h̵a̷t̴ ̶t̵h̵i̵s̶ ̷d̸e̴p̴r̸i̵v̵e̷s̵ ̶t̵h̴e̵ ̸T̵h̷r̸e̷a̵t̶ ̴o̷f̴ ̸o̶n̷e̸ ̴o̸f̷ ̸i̸t̴s̴ ̸m̵o̸s̷t̵ ̴p̶o̷w̴e̸r̴f̸u̷l̸ ̴t̴o̵o̷l̶s̵ ̶f̴o̶r̵ ̸t̵h̵e̴ ̸c̵o̷m̶i̴n̸g̶ ̶M̶i̴n̴d̶k̵i̶l̶l̶,̶ ̷a̸n̶d̷ ̴t̴h̵a̶t̶ ̸a̸ ̸t̴r̶u̴l̴y̷ ̷A̶w̸a̴k̷e̴n̴e̵d̸ ̷R̶e̴c̶e̷i̶v̴e̶r̴ ̴w̵o̷u̴l̴d̵ ̵n̵e̶v̶e̸r̵,̸ ̶e̶v̶e̸r̵ ̶r̶a̷i̸s̷e̴ ̶a̸ ̷w̸e̶a̷p̵o̷n̴ ̶i̴n̸ ̴a̸n̶g̵e̸r̶.̵”̴