Bright Memory, a high-octane, visually stunning FPS made by a solo developer at FYQD Studio and published by PLAYISM, leaves Early Access on Steam and GOG with a 1.0 patch bringing new content today at 11:00 a.m. PT.
Bright Memory: Infinite, the expanded title coming to PlayStation 4 and Xbox One alongside PC in Q4 2020, also debuts an ultrawide gameplay trailer today. Owners of Bright Memory will receive a free PC copy of Bright Memory: Infinite for when it launches in Q4 2020.
The 1.0 update for Bright Memory introduces an “Office Lady” skin, bringing the total number of looks for Shelia up to four, and adds five new subtitled languages: Latin American Spanish, German, French, Russian, and Brazilian Portuguese. In tandem with this 1.0 update for Bright Memory, a three-minute gameplay video for the full-length title Bright Memory: Infinite debuts and features previously unseen environments, enemies, and weather effects.
Takedown ancient mythical beasts and futuristic enemy soldiers alike in a stylish combo-focused sword and gunplay combat system. A precise dash and a pulse glove knocking enemies into the air enable extended combo chains to finish off threats with finesse and precision while racking up massive scores.
After the discovery of a strange substance capable of reviving the dead, a private military organization seeks to steal the life-giving breakthrough for its own maniacal ends. While defending the substance, Special Operative Shelia is warped along with the enemy squad to an island floating over the north pole where mythological creatures such as dragons and demons roam alongside resurrected human corpses.
“The input of players who have supported Bright Memory in early access has been invaluable in finding the right balance of myth and sci-fi as well as gameplay mechanics,” said Xiancheng Zeng, sole developer, FYQD Studio. “This update may be the last for this version of Bright Memory, but that just means I can pour all my efforts into the development of Bright Memory: Infinite to maximize the impact of its fast-paced combat and gorgeous ray-tracing.”
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