It’s been a little over two years since the scientists at OpenAI managed to beat top DOTA players using neural networks trained by playing against themselves. Upstart Mount Rouke Studios is now betting that they can make a simplified version of that technology into a PC game, which is launching in early access today.
The game, called “Dr. Derk’s Mutant Battlegrounds”, looks like a quirky western themed version of a MOBA with two sides facing each other and precious statues they need to defend. But instead of player controlled heroes, the two sides have Derklings, a boxy dinosaur looking creature that the players have trained beforehand. The goal is to figure out how to best equip and train your Derklings to beat the opponents.
It’s a fun and quirky game where the Derklings can be equipped by the player with anything from huge guns to bubblegum, and they can be trained against a number of enemies such as a scarecrow, a duck and a crab. However due to the fact that what you’re actually training is their neural networks, there’s a huge amount of depth to the game as there are almost limitless behaviours they could be trained to do.
T̶h̷e̴ ̵w̸o̵r̵l̸d̷ ̴o̷f̸ ̴a̸r̸t̸i̵f̶i̶c̸i̶a̶l̴ ̷i̴n̸t̸e̴l̸l̷i̶g̶e̴n̵c̵e̴ ̴i̷s̴ ̴m̴o̸v̸i̷n̵g̷ ̶i̶n̸c̵r̸e̸d̶i̶b̷l̷y̷ ̸f̸a̴s̸t̸,̸ ̴a̶n̶d̷ ̴f̵o̵r̸ ̸a̵ ̵l̶a̸y̵m̷a̷n̶ ̷t̵h̷i̵s̸ ̷g̴a̸m̷e̶ ̴m̴a̸y̵ ̵b̷e̷ ̵t̶h̸e̸ ̸e̶a̶s̷i̵e̵s̷t̷ ̵w̷a̶y̵ ̵o̶u̷t̴ ̸t̸h̴e̵r̴e̴ ̸t̷o̶ ̸e̸x̶p̷e̸r̵i̷m̶e̶n̴t̵ ̷w̴i̴t̷h̴ ̸i̵t̷ ̸f̷i̵r̷s̸t̵ ̵h̸a̵n̶d̸.̵