Press Releases

Fight the Pandemic in Healing Spree

Paro is proud to announce that Healing Spree – a wacky hospital/clinic simulator for up to four players – will launch on Steam soon. If players can’t wait to experience this slightly insane take on overworked health professionals and the hospitals and clinics that save lives every day, all they have to do is to join the game’s official Discord server!

Closed Beta Trailer

In Healing Spree, players become doctors trying to treat as many patients as possible during a pandemic and other medical emergencies. There’s a lot to do, and the staff is short-handed – so each player has got to grab a stethoscope and call on their closest friends STAT! Through dozens of levels, players learn how to use medical equipment, diagnose, treat, and save patients. Keep things moving by throwing stuff around – or even strategically tossing patients onto beds. Only the best can expertly crash into their soon-to-be-ex-friends, destroy all their work, annoy them to death, and truly master the mayhem to fight another day.

“We know that 2020 was a tough year for everyone,” says Ingo Lau, founder of Paro. “Healing Spree attempts to inject some humor when we need it most, while paying homage to health professionals everywhere. While wacky and totally unrealistic, the game highlights the frantic pace of healthcare – betting on fun co-op gameplay and welcoming visuals to start (and end!) friendships on a daily basis. Anyone who’s interested in helping to make Healing Spree even better can join the Discord server and start playing the closed beta today!”

Key Features

  • Play with friends online and in local co-op mode (up to 4 players).
  • Diagnose, treat, and save patients.
  • Lift, toss, and blast stuff through windows.
  • Explore different physics-based maps.
  • Annoy your friends with astonishingly useful items – including a flamethrower, disinfectant, cans from a vending machine, guns, swords (including a lightsaber) … and even body bags!


Healing Spree will be available on Steam in Q2 2021.

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