Balcony Softworks, developers of the old-school tactical RPG Balrum, are teaming up with independent publisher Those Awesome Guys, of Move or Die and Monster Prom fame, in order to announce a new and innovative entry into the deck building card-battler genre – Deepest Chamber.
Descend into the depths!
Deepest Chamber is a single player deck building card game with roguelike elements, that is set in a dark fantasy themed world. The player is tasked to overcome an increasingly challenging descent into the murky depths of a dying medieval city.
Build your deck from a mix of different classless ability cards, scrounge for handy consumables or ancient powerful trinket and uncover the story of an array of mysterious characters who can prove to be either friends or foes.
The brightest of news in the darkest of times
We are happy to be able to celebrate the first unveiling of Deepest Chamber, alongside our good friends and partners from The Media Indie Exchange (The MIX). We will be showcasing the first ever teaser trailer of Deepest Chamber during the Game Dev Direct Showcase happening on March 13th.
Experience an intriguing and mysterious story
A mysterious magical dome is now covering the city and a horrible pestilent disease is spreading amongst the townsfolk, who have been forced to leave their homes and take shelter underground.
Very soon they will realize that this can never be a permanent solution as the underground is proven to be just as inhospitable as what is left above ground.
You will lead a group of former City Guards and reformed scoundrels with the goal of finding a way out of the misery that seems to have engulfed them all.
In the depths,you will encounter both friends and foes as they scavenge for resources and continue to delve deeper and deeper.
You feared death once but not anymore, as whenever your party dies they are brought back to continue their never ending struggle.
Gameplay features and upcoming support
Deepest Chamber will be a single-player deckbuilding card-battler that’s easy to get into, but also with enough depth that makes it challenging to master.
The multitude of cards, trinkets, consumable items, enemies and overall mechanics provide enough variety and replayability to keep you coming back for more. It will also feature a run type customization system which provides you with the option of choosing between two different modes: Salvage Runs and Quest Runs.
There will be no class restrictions! Having the ability to access the party’s entire arsenal gives you the opportunity to focus on the synergistic side of deckbuilding. Their game will also feature dozens of unlocks thatawait you in the depths, including new cards, trinkets, elite monsters, bosses and even more challenging difficulty levels.
The modularity of the game provides us with the opportunity of continuously expanding the game, so expect to see a constant flow of new content, after the game goes live, later in 2021.